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Mitchell Atwater

Technical Direction

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Projects

Procedural Shaders with Maya’s Hypershade

Procedural Shaders with Maya’s Hypershade

Open Shading Language – Fish Shader

Open Shading Language – Fish Shader

OSL Pattern

OSL Pattern

RIB Tea Set Generation

RIB Tea Set Generation

Smoke Simulation

Smoke Simulation

Houdini FLIP Fluid

Houdini FLIP Fluid

Procedural Animation – Kinetic Sculpture Procedural Animation - Kinetic Sculpture

Procedural Animation – Kinetic Sculpture

Three-Framed Story Lighting Study

Three-Framed Story Lighting Study

Three-Point Lighting Study

Three-Point Lighting Study

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