Skip to content

Mitchell Atwater

Technical Direction

  • Home
  • Reels
  • Portfolio
  • Fine Art
  • Creatures
  • Collab Projects
  • Contact & Resume

Projects

Procedural Shaders with Maya’s Hypershade

Procedural Shaders with Maya’s Hypershade

Open Shading Language – Fish Shader

Open Shading Language – Fish Shader

OSL Pattern

OSL Pattern

RIB Tea Set Generation

RIB Tea Set Generation

Smoke Simulation

Smoke Simulation

Houdini FLIP Fluid

Houdini FLIP Fluid

Procedural Animation – Kinetic Sculpture Procedural Animation - Kinetic Sculpture

Procedural Animation – Kinetic Sculpture

Three-Framed Story Lighting Study

Three-Framed Story Lighting Study

Three-Point Lighting Study

Three-Point Lighting Study

Posts navigation

Next
Create a website or blog at WordPress.com
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Subscribe Subscribed
    Mitchell Atwater

    Have a WordPress.com account? Log in now.

  • Mitchell Atwater
    View site in Reader
    Manage subscriptionsSign upLog in
    Report this content
    Collapse this bar